// VisualName.h: interface for the VisualName class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_VISUALNAME_H__922348A0_E8DD_11D5_A26F_00C0494437DC__INCLUDED_)
#define AFX_VISUALNAME_H__922348A0_E8DD_11D5_A26F_00C0494437DC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Visual3D.h"
#include "Texture3D.h"

class VisualName  
{
public:
	VisualName();
	VisualName(Visual3D * v, CString & n):visual(v),name(n){;}
	virtual ~VisualName();
	CString name;
	Visual3D * visual;

};

class TextureName{
public:
	TextureName();
	TextureName(Texture3D * t, CString & n):tex(t),name(n){;}
	virtual ~TextureName();
	CString name;
	Texture3D * tex;
};

#endif // !defined(AFX_VISUALNAME_H__922348A0_E8DD_11D5_A26F_00C0494437DC__INCLUDED_)
